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Post by milkaholic on Jun 14, 2009 17:09:53 GMT -5
Ash SSBExtract Lz77ex SSBBinsert
Step 1:In C: create a folder called "items" and from ASH copy these files into here: ntcompress.exe, cygwin1.dll, SSBExtract.exe, SSBBinsert.exe and lz77ex.exe.
Step 2: Get a common3_en.pac and drag common3_en.pac into lz77ex.exe, Rename the common3_en.pac.out file to common3.pac.
Step 3: Now drag common3.pac into SSBExtract. it will produce a folder with a bunch of files, but all you will need is 003.pac.
Step 4: Drag 003.pac into SSBExtract. It'll produce a folder with item textures. The post in the Dynamic SD Loader should help you identify these because it is already named.
Step 5: Get the item you want to edit and edit it in ASH like normal. Compile it. Rename _new.pac it to the number of pack file you edited. Ex:034.pac
Step 6: Drag ***.pac, common3.pac and 003.pac into your items folder.
Step 7: Run CMD. In cmd navigate to your items folder (type cd.. then hit enter to go back 1 folder and type cd "foldername" then hit enter to go to a folder).
Step 8: In cmd copy an paste this command in:
SSBBinsert.exe 003.pac -i ***.pac . Change the *** with the item number pac. Dont close cmd yet.
Step 9: Repeat step 8 but with this code instead: SSBBinsert.exe common3.pac -i 003.pac .
Step 10: Now go to cmd and enter this code. ntcompress -l -o common3modded.pac -A4 common3.pac .
Yay you have completed an item texture.
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Post by the smasher on Jun 23, 2009 10:02:14 GMT -5
Dude NO COPY PASTA! all you did was copy the key text of VILE's
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